Creating an Inventory System in Unreal Engine 5.5
Introduction Hey everyone! One of the first problems I tackled on my game was building the inventory system. This article is going to run through the process for creating a simple stackable inventory system in C++ for Unreal Engine 5.5. I’m working on an M1 Macbook, so all of my code was written in Xcode. I’ve also put all of the code for the Inventory system on my Github here. This does not include the implementation of any inventory interface. This is just the code for creating and storing items. ...